

X86-64 - Chromium + 64-bit binaries enabled - Īs you can see in the first screenshot, it says my native resolution is 4K, but in the beta branch, it says it is 2K. I would really like to use ReShade with the 64. ReShade should be installed to the Gmod.exe file there, and it works just fine Keeping the original question and post up if anyone else googles the same question. gitignore 2 years ago GModCEFCodecFix.py Steam changed 'Local Files' -> 'Installed Files' last month GModCEFCodecFixIcon. gitattributes Git LFS, Moved CEF 80 Windows BSDIFFs to chromium branch 2 years ago. You spawn objects and weld them together to create your own contraptions - whether thats a car, a rocket, a catapult or something that doesnt have a name yet - thats up to you. 2 weeks ago win32/ x86-64 Automated Manifest: Automated GMod Files Update 2 weeks ago. Unlike most other games there arent any objectives - you cant lose and you definitely cant win. EDIT: The solution is simple, I didn't notice the 64 bit sub folder in the bin folder. Garrys Mod is a Sandbox Game based around the idea of building. Go into settings, and the native resolution will be half of what it should be. Garry's Mod Chromium 64 Bit Beta with ReShade. Launch the game, make sure to select "Launch Garry's Mod(32-bit)" or "Launch Garry's Mod(64-bit)", as this issue does not seem to occur if you press "Play Garry's Mod". Steps to reproduceĮnable x86-64 - Chromium + 64-bit binaries beta. My window is about twice as big as it should be which is annoying, and for some reason it thinks my native resolution is half what is really is. When I run the base game with no betas that works fine, however when I enable the x86-64 - Chromium + 64-bit binaries beta branch it doesn't work. I usually play gmod in a bordered window in 1080p.
